This workshop will be delivered in German.
Contact for information: firstname.lastname@example.org
VR Training Workshop
In this intermediate level workshop, participants will learn to get started in VR. The project built in the workshop is the Laser Cop Room Scale VR Game. Subjects covered include developing a basic VR game for PC/Mac/Console, optimization techniques, ergonomics, physics and audio for VR. It requires both a headset and controllers, but there is a test script that will allow for in-editor development for participants who did not bring a VR headset with them. Although a gaming project is used as the example in this workshop, the features and functions are applicable to all Unity projects.
What you will Learn
On completion of this workshop, participants will be able to :
Develop a basic VR game for PC/Mac/Console
Work within the limitations presented by the platform by using optimization techniques such as object pooling
Make ergonomic considerations for VR space
Make adjustments to previously created Prefabs
Set up a basic VR rig for head and hand movement
Have a deeper understanding of the Unity physics engine and how to edit its parameters
Manage audio for VR spaces
Some Practical Details
You will need to bring your laptop (Windows or OSX), power supply (including any necessary international adapters), a mouse and/or accessories you work best with.
Please install Unity prior to the workshop (requirement of Unity 2017.1 and later). To complete the workshop, you do not need to bring a VR headset. The workshop for the attendees uses a script to emulate VR input.
Lunch and beverages will be provided.
The EMEA EDU team