Our aim with this intermediate workshop is to introduce you to the core principles of 3D development in Unity. We will take you through the fundamental tools and workflows used to create a 3D endless runner game by guiding you through a number of learning cycles coupled with hands on development. A game project will be used to illustrate the Unity features and development pipeline but these features are transferrable across industries other than games.
This workshop is aimed at developers of an intermediate level. Those who are familiar with Unity and/or content creation tools and development workflows.
To get the most out of this workshop, we recommend first completing the Unity 2D Development workshop.
This workshop project is a 3D endless runner.
The construction of the project will cover areas of the Unity engine including:
You will need to bring your laptop (Windows or OSX), power supply (including any necessary international adapters), a mouse and/or accessories you work best with.
Please install Unity prior to the workshop (requirement of Unity 5.4 or later).