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3D Unity Development
Our aim with this intermediate workshop is to introduce you to the core principles of 3D development in Unity. We will take you through the fundamental tools and workflows used to create a 3D endless runner by guiding you through a number of learning cycles coupled with hands on development.
This workshop is aimed at developers of an intermediate level. This workshop will provide an insight into the wide range of Unity features covered in this workshop, providing familiarity across disciplines. To get the most out of this workshop, we recommend first completing the Unity 2D Game Development workshop.
What you will Learn
This workshop project is a 3D endless runner. We will create a project tuned for 3D Game Development workflows. We will explore the key features of the Unity editor, sharing insightful hints, tips and shortcuts. The construction of the project will cover areas of the Unity engine including animation, lighting, cameras, creating materials, physics, player input, scripting, building and deployment, adding audio and the implementation of a user interface.
Some Practical Details
You will need to bring your laptop (Windows or OSX), power supply (including any necessary international adapters), a mouse and/or accessories you work best with. Please install Unity prior to the workshop (requirement of Unity 5.4 or later).